Professional game

Adele: Following the Signs

Worked on unity c# programming following the specifications asked by the game designer.

The year is 2029. It is the end of the world. Take on the role of Mike; who is in the woods with his daughter, fleeing from a wave of zombies. During the escape, Mike falls and loses consciousness. He awakes to find that Adele is nowhere to be found. He'll need to follow the signs.

Company
Unosquare
Positions
Gameplay, Tools Programmer, Zombie AI, and Boss AI.